7 Days To Die. 7 Days ToDieServer_Data. Replace the Valmod ( Data, and Mod ) files that you have already downloaded from the 7dtd forum. Thats it restart server. Note i turned my server off not sure if this was needed and i couldnt install the Bigger Backpack Mod. In todays guide i will show you step by step how to install mods in 7 days to die. For example we took how to instal Valmod pack because its most popular at the moment. Most mods are installed same way, just drag and drop.
7 Days to Die (2013)
Guide
Want to know how to install mods in 7 days to die ? Look no further!
In todays guide i will show you step by step how to install mods in 7 days to die. For example we took how to instal Valmod pack because its most popular at the moment. Most mods are installed same way, just drag and drop. Also, if you like just the User interface than you can install just that and not the mod. This 7dtd will show you how to do it.
Also if you want some more 7 days to die tips and trick be sure to subscribe and watch my other guides.
7 Days to Die Guide and Tutorial Playlist : http://goo.gl/BucsmM
➤ If you want to further support the channel: https://www.patreon.com/2HandGaming
About 7 Days to Die :
7 Days to Die has redefined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
GAME FEATURES
Explore – Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
Craft – Craft and repair weapons, clothes, armor, tools, vehicles, and more with nearly 400 recipes.
Build – Take over a ruin, or build from the ground-up. Design your fortress to include traps and defensive positions to survive the undead - the world is fully destructible and moldable.
Cooperate or Compete – Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create - Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to nearly 400 in-game items and 1,200 unique building blocks in creative mode.
Improve – Increase your skills in a multitude of active and passive disciplines. 7 Days to Die is the only true survival RPG with nearly 50 multi-tiered skill and perk groups.
Choose – Play the Navezgane campaign world, or dive back in with friends in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and wilderness locations. The possibilities are infinite with over 300 locations.
Combat – Encounter a wide variety zombie archetypes including special infected with unique behaviors and attacks.
Survive – Experience real hardcore survival mechanics with over 45 buff boosts/ailments along with dynamic cold and hot weather to contend with.
Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design.
Loot – Scavenge the world for the best guns, weapons, tools, armor, clothing, and vehicle parts which have quality ranges which govern attributes to provide hundreds of thousands of item permutations.
Quest – Find dynamic treasure maps left by survivors and dig for real buried loot. Discover quest notes and complete them for rewards and skill points.
Customize – Create your own character or pick a preset and customize in-game even more with a huge selection of clothing and armor you can craft or loot in the world.
Drive – Enjoy the badass vehicle system where you find all the parts, learn all the recipes and craft and augment your own vehicle.
Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt wild animals.
Music: http://www.purple-planet.com
Outro music used:
Local Forecast - Elevator Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
In todays guide i will show you step by step how to install mods in 7 days to die. For example we took how to instal Valmod pack because its most popular at the moment. Most mods are installed same way, just drag and drop. Also, if you like just the User interface than you can install just that and not the mod. This 7dtd will show you how to do it.
Also if you want some more 7 days to die tips and trick be sure to subscribe and watch my other guides.
7 Days to Die Guide and Tutorial Playlist : http://goo.gl/BucsmM
➤ If you want to further support the channel: https://www.patreon.com/2HandGaming
About 7 Days to Die :
7 Days to Die has redefined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
GAME FEATURES
Explore – Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
Craft – Craft and repair weapons, clothes, armor, tools, vehicles, and more with nearly 400 recipes.
Build – Take over a ruin, or build from the ground-up. Design your fortress to include traps and defensive positions to survive the undead - the world is fully destructible and moldable.
Cooperate or Compete – Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create - Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to nearly 400 in-game items and 1,200 unique building blocks in creative mode.
Improve – Increase your skills in a multitude of active and passive disciplines. 7 Days to Die is the only true survival RPG with nearly 50 multi-tiered skill and perk groups.
Choose – Play the Navezgane campaign world, or dive back in with friends in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and wilderness locations. The possibilities are infinite with over 300 locations.
Combat – Encounter a wide variety zombie archetypes including special infected with unique behaviors and attacks.
Survive – Experience real hardcore survival mechanics with over 45 buff boosts/ailments along with dynamic cold and hot weather to contend with.
Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design.
Loot – Scavenge the world for the best guns, weapons, tools, armor, clothing, and vehicle parts which have quality ranges which govern attributes to provide hundreds of thousands of item permutations.
Quest – Find dynamic treasure maps left by survivors and dig for real buried loot. Discover quest notes and complete them for rewards and skill points.
Customize – Create your own character or pick a preset and customize in-game even more with a huge selection of clothing and armor you can craft or loot in the world.
Drive – Enjoy the badass vehicle system where you find all the parts, learn all the recipes and craft and augment your own vehicle.
Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt wild animals.
Music: http://www.purple-planet.com
Outro music used:
Local Forecast - Elevator Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Other Videos By 2HandGaming
2017-03-06 | THRALL TAMING | Lets Play Conan Exiles Part 4 | Thrall System & Base Building |Early Access Gameplay |
2017-03-03 | 7 Days to Die Infinite Water Glitch Guide | How to have infinite water source | 7 Days to Die Tips |
2017-03-01 | TREASURE HUNT | Let's Play 7 Days to Die Part 21 | Base Building & Treasure Hunt | Alpha 15 Gameplay |
2017-02-24 | YELLOW CAR FIGHT | Let's Play My Summer Car Part 4 | Building the whole car | Funny moments gameplay |
2017-02-21 | CASTLE GRAYSKULL | Let's Play Conan Exiles Part 3 | Castle Base Building | Early Access Gameplay |
2017-02-19 | 7 Days to Die Perk Guide | Best perks for a beginner - Beginners Guide | 7dtd Tips and Tricks |
2017-02-16 | EPIC CATWALK | Let's Play 7 Days to Die Part 20 | Base Building Design | Alpha 15 Gameplay |
2017-02-13 | TRUCK TRAIN | Let's Play Astroneer Part 3 | Truck Building Crane and Drill | Pre-Alpha Gameplay |
2017-02-10 | 7 Days to Die Gun Crafting Guide | How to make guns & where to find parts | 7DTD Tips and Tricks |
2017-02-08 | BABY STEPS | Let's Play Conan Exiles Part 2 | Castle Base Building | Early Access Gameplay |
2017-02-05 | 7 Days to Die Modding Guide | How to install mods | How to install Valmod pack | 7DtD Tutorial |
2017-02-03 | 21 DAY HORDE | Let's Play 7 Days to Die Part 19 | 7 Day Horde Defense | Alpha 15 Gameplay |
2017-02-01 | HE-MAN THE BARBARIAN | Let's Play Conan Exiles Part 1 | First Base Building | Early Access Gameplay |
2017-01-30 | MAKING A ROVER | Let's Play Astroneer Part 2 | Vehicles & Cave Exploration | Pre-Alpha Gameplay |
2017-01-27 | EVIL MASTERPLAN | Let's Play Raft Part 2 | Raft building - Shark eating survival simulator| Gameplay |
2017-01-25 | SPIKY MOAT | Let's Play 7 Days to Die Part 18 | Drawbridge and Base Building | Alpha 15 Gameplay |
2017-01-22 | 7 Days to Die Command Console Guide | Basic Console Commands | How to use Creative mode & Debug mode |
2017-01-19 | ROAD TRIP CRASH | Let's Play My summer Car Part 3 | Building the whole car | Funny moments gameplay |
2017-01-17 | 7 Days to Die Power Leveling Guide for Alpha 15 | How to level up fast and get skill points | Guide |
2017-01-13 | SPACE CHUBBY | Let's Play Astroneer Part 1 | Base building & Cave Exploration | Pre-Alpha Gameplay |
2017-01-10 | CASTLE | Let's Play 7 Days to Die Part 17 | New Base Building | Alpha 15 Gameplay |
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how to install mods in 7 days to die
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7dtd tutorial
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7 Days To Die: Valmod Review
7 Days to Die is a challenging game in its Vanilla form. The first hours of a new world are spent scrounging and preparing. You have six days of prepping for that seventh night horde of zombies. The scarcity of resources, tenacity of the zombies, and progression of a character imbues the game with a very real sense of survival. With random generation, variable settings, and PvP multiplayer, there hundreds of hours’ worth of gameplay available. However, as with all games, you eventually get too good. Or the game stops being interesting. You are too comfortable with the way things are. Enter Valmod.
The Sanctuary server run by Gommel Nox reached somewhere approximating this point earlier this week. Dozens of players had pitched into to make a nigh unbeatable network of zombie shelters. Minibikes, firearms, and medical supplies were plentiful. Travel in the underground tunnels was quick and safe. The challenge plateaued, and interest waned. The 7DTD Discord channel was still one of the most active on Imperium News’ Discord server, but the peak concurrent users had dropped.
Notice the revamped UI courtesy of the Overhaul package. Also notice the pretty longer draw distance A15 brought.
SMALL FILES, BIG CHANGES
If you were around during the days of TMC, you are likely familiar with my love of mods. Kerbal Space Program, Rimworld, Homeworld, and Skyrim are just a couple of the games I have installed right now with mods, most of which I have written about. 7 Days to Die just made the list as well with the addition of Valmod. Developed by a single player, Valmar, Valmod is really a collection of mods that Valmar offers individually.
Valmod comes in two distinct packages: Expansion and Overhaul. Expansion is the lighter of the two, adding more items, recipes, and zombies. Game play, however, is largely unaffected. If you want to add a bit more to do in 7DTD, but like the overall feel of the game as it was. The Overhaul does what it says on the tin. It features a class system, new leveling system, work stations, skinned user interface, and much more. Mercifully, neither package is particularly heavy in size and installation is easy. I would recommend backing up a vanilla copy of the game beforehand. But, you can try one or the other in pretty short order to find what you like.
SANCTUARY, OVERHAULED
The Sanctuary server is currently running the full Overhaul package with a bundled bigger backpack mod. Make no mistake: the game is significantly more difficult. I am by no means an expert. But with 173 hours, almost all of which are in Alpha 14 and Alpha 15, I was struggling to make it through the first night. It’s not just more zombies or a few new challenges. Just about everything I did in 7 Days so far has to be unlearned and relearned. Readers familiar with the Complex Mod for Homeworld find many parallels with the learning curve.
Valmod locks dozens of what are mundane recipes in the vanilla game behind skills. For example, Goldenrod Tea requires several levels of cooking unlocked before crafting. This is something I learned after I nearly died of dehydration and drank directly from a water source. After which, I most certainly died of dysentery like the most gruesome of my Oregon Trail settlers.
Lets walk through that first experience.
CLASSY AS ALWAYS
Fire up a new single player server or join the Sanctuary server, and a new message greets you explaining your first steps. Open the inventory screen, search for “Class” in the crafting menu. The class you chose will dictate your starting equipment and skills. Therefore, it is highly recommended you do this right away. Who doesn’t want sweet skills and loot to start off with?
Nine classes will appear for you to chose from. If you are playing single player, this will drastically affect your first week. Choose carefully. And if in multiplayer, picking a complementary class would be ideal. After all, having six people be able to craft bows is handy for defense or food but less ideal when nobody is able to actually build something to defend. Please note that classes are only what you start out with; earned or learned skills still progress as they would in the vanilla game regardless of the stater class selected.
LEARN FROM MY MISTAKES
Valmar provides a pretty comprehensive look at the classes in the standalone mod. I would highly recommend looking them all over. In my first single player world, I went with Miner. I love making subterranean bases, so I thought it would be the perfect class. However, Miners cannot initially make any ranged weapons. Your starting pistol and ammo are your only defense until you gain some levels and invest them into new classes. Death and disappointment piled up as I learned the ineptitude of my miner character. This is far different from the vanilla build. My normal techniques were not going to work.
My next build I thought I chose more wisely: builders start off with the recipes to build structures and a workbench. Surely, this would be the way to go! And in the confines of a multiplayer server, this is a valuable class when balanced with some more offensive classes. However, in single player, this would not do well. In my second single player world, I had much better results with the Survivor Class. In this situation, having archery skills to quietly kill zombies and prey from a distance with easily craftable ammo is priceless.
It is for the easily craftable ammo that I would so highly recommend the Survivor Class above the others. I will grant you not being able to make a door is sure inconvenient. Starting from the bottom with mining? Less than ideal. But when that seventh night horde comes a-calling, having a strong ranged weapon that applies damage to zombies at range is the most valuable asset to me. Although true for me and my style, your mileage will most certainly vary.
THE VITAL SKILL PROGRESSION
Another big change in the game is the way it handles and emphasizes skills. Skills in the vanilla game feel more like a means to gain points, which you invest into perks. Several players have even gone so far as to say perks are the only thing that points should be used for. At some point, vanilla characters reach a level cap. Free points spent on skills cannot reallocate to perks, locking them out.
My inventory shortly after starting. This is mostly what the Survivor starts with, plus what I was able to kill and harvest. Also note the number of recipes locked out.
This is far from the case in the Overhauled game. In Valmod skills are just as important as perks. According to the creator Valmar, “The largest change to Overhaul, and the most dramatic, has been to the progression system.” This is because skills unlock recipes. This includes many recipes that were available by default in Vanilla, like wood frames, or required a book, like pistol assembly. Perusing the character skills in game gives an idea of what unlocks with what skills. But, that can be tedious to click each and every skill to find the one you need.
Thankfully, Valmar provides a table that shows most all of the skills needed to unlock recipes. The post also shows a number of skills that have been created, renamed, or removed as well as a why. A quick search should show you what you need to invest in. Unless you need Goldenrod Tea for your dysentery. That is under the cooking skill which, unlike every other skill listed, doesn’t say what it unlocks. I really hope you don’t need Goldenrod Tea. If you’re level 2 and need Goldenrod Tea, you are probably going to die. I hope you crafted and placed your bedroll.
TOOLS OF THE TRADE
Leaving no stone unturned, the Valmod Overhaul package naturally touches on items. The mod adds some items, modifies some other items , and even adds a little bit of variety to the game with new ammo types and legendary versions of weapons.
Most of the new items expand upon categories that already exist. For example, there is a new axe that is nigh identical to the stone axe but uses raw iron. There is also a repeater crossbow that can shoot three bolts before reloading. The “bolt gun” uses the same model as the hunting rifle and single shot functionality, but adds a fixed power scope.
But there are a few that are new items as well. Take the weed clever: it acts kind of like a rapid fire grass destroyer. Sweep back and forth enjoy the loads of plant fiber you are reaping. Make sure to watch your stamina: the weed clever can destroy it about as fast as it destroys grass. There’s also a tranquilizer gun that can fire three different darts. One dart heals, one does chemical damage, and the last infects. I tried the chemical darts on a few zombies in single player. They did some damage, but seem to be far less effective than acute lead poisoning.
WEAPON AND AMMO MODIFIERS
The new incendiary rounds serve up my favorite flavor of zombie: extra crispy.
When the situation calls for acute lead poisoning, it’s nice to have options. Valmod brings choice to more than just caliber to ammunition. The ubiquitous hollow points that join the standard full metal jacket line up. They appear to do more damage but are otherwise not too much different from the common FMJs. For something with a bit more pop, try the incendiary. These provide more damage and a show when the zombies burst into flames. At lower levels, it will likely still take a few shots to kill the zombies. With the excitement the rounds bring, I’m happy to oblige.
Ammo wasn’t the only part of weaponry that was given more choice. Players have the ability to suppress firearms. Shooting zombies with a suppressed firearms won’t attract the attention of all their friends. Remember that much like using a bow, if you do damage but don’t kill the zombie, they will suddenly know exactly where you are. And then start hunting you, naturally.
Lastly, brawling weapons also got some love. Specifically, the addition of “legendary” versions. These legendary versions feature flavor text changes that are a bit in a mildly humorous manner. But mostly the stats received a buff. In my extremely scientific testing, I can attest that a even a low legendary chainsaw wielded on a horde of zombies is both effective and entertaining. If it weren’t for the fuel usage and the fact that zombies hit back, I might recommend players do it more often.
I cannot wait for buildings to spawn at the greater distances. Also for paths not to lead down sheer cliffs.
7 DAYS TO DIE, AGAIN AND AGAIN
Valmod is not for the faint of heart. If you’re struggling to make it through the first week of the vanilla game, I would have a hard time recommending the single player experience for you. The mod is very difficult with many basic recipes locked behind skill progression. Leveling is a big event. You will die while your base is destroyed, and probably well before the seventh night. So for the new player, I really would not recommend this mod.
That is not to say I don’t like the mod. Quite the opposite. If you are a strong veteran player looking to add that excitement again, or are going to be with players that are veterans looking for that survival rush, this is a fantastic mod. You will enjoy the challenge, teamwork, and creativity this mod provides. If dying repeatedly in ways you haven’t died since you first installed the game sounds like fun, download the full Valmod Overhaul Package here. And then join us in the Imperium News Network #7_Days channel on Discord for the details for the Serenity server we have running. Fellow survivors are guaranteed; survival isn’t.
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